Resume

 

damarcus-holbrook_20115_resume.pdf

 

Damarcus Holbrook ___ 510-499-8485

Dholbrook@Blizzard.com  or  damarcusholbrook@yahoo.com

Senior World Builder/ Level Disign/ Artist/ at Blizzard Entertainment

 

EXPERT SKILLS

Level Disign/ Maya 3D Max Photoshop Art Rage Z-Brush UDK 3 Forge Engine

 

WORK EXPERIENCE

Blizzard Entertainment, March 15th 2014  – Present

(WarLords of Draenor) 

Senior World Builder/ Level Design/ Artist/

In Warlords of Draenor I was-

  • Responsible for taking World Zones & Game Player Areas that I designed from White Box to Final Art.
  • Responsible for A major POI in Nagrand ( THE HIGH MAUL RAID https://www.youtube.com/watch?v=NzuHhPITdyU ) from start to finish.  
  • other POI's in the max level in Nagrand.
  • More to come! 

 

Red 5 Studios

FireFall

Senior World Builder/Artist/ Team Lead Oct. 2012- March 8th 2014

  • Responsible for taking World Zones & Game Player Areas from White Box to Final Art.
  • Assisted Art Director in setting world building standards and practices.
  • Conducted reviews of work and gave feedback to World Building Team.

 

Lakshya Digital

Art Director May 2012 – Oct. 2012

  • Onsite contractor with major game studio in Tokyo.
  • Director of Outsourcing for all environment art assets.
  • Directed, coordinated, and trained a team of artists located in India in the development and creation of key assets in Client's new proprietor Engine.

 

38 Studios/ Big Huge Games

Project Copernicus; Kingdoms of Amalur: Reckoning

World Building Supervisor/Manager Nov. 2006 – May 2012

  • Directed a team of 45 artists.
  • Created and implemented World Building art standards.
  • Designed all White Box Zones.
  • Responsible for all map reviews, lead principal reviews, zone layout reviews, and multiplayer design interaction.

 

Sony Online Entertainment

Untold Legends

World Builder April 2005 – Sept. 2006

  • Created Layouts Levels for PS3 titles, including all props.
  • Responsible for look and feel of the levels.

 

Electronic Arts

From Russia with Love

3D Artist March 2004 – March 2005

  • Independently created all vehicles and boss battle vehicles.
  • Crafted two single player and two multiplayer levels from whitebox to finish.

 

Valve

Half Life 2

3D Environment Artist/Concept June 2003 – Sept. 2004

  • Prop modeling.
  • Set Piece Architecture.

 

Big Red Pixel Motion Picture VFX Santa Monica, CA

 

3D Modeler -2002-2003 The League of Extraordinary Gentlemen

  • Prop modeling.

 

EDUCATION

 

College for Creative Studies, Detroit, MI B.A., Fine Arts - 2002

23592 Windsong # 25C, Aliso Viejo, CA. 92656

 

 

510-499-8485/damarcusholbrook@yahoo.com

 

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